目录

套接字协议:

        协议(protocol):

创建套接字(Create Socket):

绑定服务器地址

开始通信

Udp服务器设计--V1

Udp服务器设计--V2 引入进程池 待更新


套接字协议:

        协议(protocol):

        如果2个距离很远的人想要进行交流,首先要决定的就是"我们该用什么工具来进行通话?" :写信?手机?还是电脑?首先明确一点:能成功通信的双方一定是达成了某种共识的!如:2个人都是用网络进行通信,或者都是用书信交流,不可能存在一方使用书信,另一方使用手机这种“荒谬”的事情发生;换句话说,协议就是为了完成数据交换而定好的约定!

创建套接字(Create Socket):

        在Linux中一切皆文件,使用系统调用socket函数创建返回一个套接字文件描述符(如果成功)

创建失败返回-1,错误码被设置。

函数原型:

使用socket函数需要包含对应头文件;

参数详解:

  •   domian:套接字中使用的协议族,什么是协议族?说人话就是:番茄炒蛋和番茄炒米(参考卢老爷名言)都是属于用番茄做的菜一类,在套接字中,番茄就是协议族,番茄炒蛋就是协议族的一种类型,在套接字中,协议族常用的就2种:AF_INET和AF_INET6,分别对应ipv4和ipv6
  • type:套接字遵守的协议:udp还是tcp,设置为SOCK_DGRAM对应遵守UDP协议,设置为SOCK_STREAM对应遵守TCP协议
  • protocol:设置套接字的类型,非阻塞还是阻塞,是否能被子进程继承,设置为SOCK_NONBLOCK表示设置描述符非阻塞,设置SOCK_CLOEXEC表示不能被子进程继承

绑定服务器地址

        套接字创建成功后,需要绑定自己的地址信息,使用系统调用的bind函数

函数原型:

参数详解:

  • sockfd:之前使用的创建套接字返回的描述符fd
  • addr: 需要手动填充的服务器的地址信息,sockaddr本质上c语言的“拟基类”,我们要填充的其实不是sockaddr,而是它的"子类":struct sockaddr_in,结构体原型:sin_addr中还有一个成员:s_addr,用于填充要绑定的ip,注意!在云服务器上只能绑定所有地址,即"0.0.0.0"; sin_family:地址族;sin_port:端口号,注意要从本地序列(uint16_t)转换成网络序列,可以使用函数::htons进行转换;sin_zero一般都填充为0即可,所以可以在刚创建出sockaddr_in时使用memset将结构体清零
  • addrlen:第二个参数的大小,使用sizeof计算即可

开始通信

UDP套接字较为简单,不需要其他操作,只要bind成功就可以直接进行通信

使用recvfron接收信息,sendto发送信息

Udp服务器设计--V1

        目标:实现一个简单的Echo服务器,客户端发送什么info就返回什么样的info

先引入日志Log.hpp:

/*Log.hpp*/

#pragma once
#include <iostream>
#include <string>
#include <unistd.h>
#include <ctime>
#include <cstdarg>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <fstream>
#include <mutex>
#include <pthread.h>
#define _SCREEN_TYPE_ 1
#define _FILE_TYPE 2
namespace ns_log
{
    const std::string DEFAULTSTR = "Log.txt";

    enum
    {
        DEBUG = 1,
        INFO,
        WARNING,
        ERROR,
        FATAL
    };
    struct Logmessage
    {
        std::string _level; // 等级
        pid_t _pid;
        std::string _filename;   // 文件名
        int _filenumber;         // 行号
        std::string _curr_time;  // 获取日志信息出现的时间
        std::string _logmessage; // 信息
    };

    std::string LevelToString(int level)
    {
        switch (level)
        {
        case DEBUG:
            return "DEBUG";
            break;
        case INFO:
            return "INFO";
            break;
        case WARNING:
            return "WARNING";
            break;
        case ERROR:
            return "ERROR";
            break;
        case FATAL:
            return "FATAL";
            break;
        default:
            return "UNKNOW";
            break;
        }
    }
    std::string GetCurrTime()
    {
        time_t now_time = time(nullptr);
        struct tm *curr_time = localtime(&now_time);
        // 转换为string格式
        char buf[128];
        snprintf(buf, sizeof(buf), "%d-%02d-%02d %02d:%02d:%02d",
                 curr_time->tm_year + 1900, curr_time->tm_mon + 1, curr_time->tm_mday, curr_time->tm_hour, curr_time->tm_min, curr_time->tm_sec);
        return buf;
    }
    class Log
    {
        void LogMsgToScreen(const Logmessage &logmsg)
        {
            printf("[%s][%d][%s][%d][%s] %s",
                   logmsg._level.c_str(), logmsg._pid, logmsg._filename.c_str(), logmsg._filenumber, logmsg._curr_time.c_str(), logmsg._logmessage.c_str());
        }
        void LogMsgToFile(const Logmessage &logmsg)
        {
            char buf_info[2048] = "\0";
            snprintf(buf_info, sizeof(buf_info), "[%s][%d][%s][%d][%s] %s",
                     logmsg._level.c_str(), logmsg._pid, logmsg._filename.c_str(), logmsg._filenumber, logmsg._curr_time.c_str(), logmsg._logmessage.c_str());
            /*--系统调用版本--*/
            // int fd = open(_logfile.c_str(),O_CREAT | O_WRONLY | O_APPEND,0666);
            // if(fd < 0)
            // {
            //     perror("open");
            //     return;
            // }
            // write(fd,buf_info,sizeof(buf_info));

            /*--c++提供的fstream--*/
            std::ofstream out;
            out.open(_logfile, std::ios::out | std::ios::app | std::ios::binary);
            if (!out.is_open())
                return;
            out.write(buf_info, sizeof(buf_info));
            out.close();
        }
        void FlushLogMsg(int level, const Logmessage &logmsg)
        {
            // c++11的锁
            //  _mutex.lock();
            // RAII类型的锁
            std::unique_lock<std::mutex> lock(_mtx);
            if (_isopen && level == DEBUG)
                return;
            switch (_type)
            {
            case _SCREEN_TYPE_:
                LogMsgToScreen(logmsg);
                break;
            case _FILE_TYPE:
                LogMsgToFile(logmsg);
                break;
            }
        }

    public:
        Log(const std::string &logfile = DEFAULTSTR) : _logfile(logfile), _type(_SCREEN_TYPE_)
        {
        }
        void ModPrintFormat(int type)
        {
            std::unique_lock<std::mutex> lock(_mtx);
            _type = type;
        }
        void LogMessage(int level, std::string filename, int filenumber, const char *format, ...) // 注意-->可变函数参数
        {
            Logmessage msg;
            msg._level = LevelToString(level);
            msg._filename = filename;
            msg._pid = getpid();
            msg._filenumber = filenumber;
            msg._curr_time = GetCurrTime();
            // 注意:取出可变参数的固定写法
            va_list _ap;           // 创建变量,本质是一个指针
            va_start(_ap, format); // 将参数列表中离...最近的确定的参数传入
            char log_info[512];
            vsnprintf(log_info, sizeof(log_info), format, _ap);
            va_end(_ap); // 销毁_ap
            msg._logmessage = log_info;
            FlushLogMsg(level, msg);
        }
        ~Log()
        {
        }
        void EnableFiltration(bool flag)
        {
            _isopen = flag;
        }

    private:
        int _type;
        std::string _logfile;
        std::mutex _mtx;
        bool _isopen = false;
    };

    Log lg;
// 打开过滤器
#define EnabelFILTRATION()         \
    do                             \
    {                              \
        lg.EnableFiltration(true); \
    } while (0)
// 关闭过滤器
#define ClOSEFILTRATION             \
    do                              \
    {                               \
        lg.EnableFiltration(false); \
    } while (0)
#define LOG(level, format, ...)                                          \
    do                                                                   \
    {                                                                    \
        lg.LogMessage(level, __FILE__, __LINE__, format, ##__VA_ARGS__); \
    } while (0)

#define LOGTOSCREEN(level, format, ...)                                  \
    do                                                                   \
    {                                                                    \
        lg.ModPrintFormat(_SCREEN_TYPE_);                                \
        lg.LogMessage(level, __FILE__, __LINE__, format, ##__VA_ARGS__); \
    } while (0)

#define LOGTOFILE(level)               \
    do                                 \
    {                                  \
        lg.ModPrintFormat(_FILE_TYPE); \
    } while (0)

}

  引入日志后,正式开始编写V1版本echo服务器:

 V1--Udp_Server:

根据上文的udp套接字接口介绍,下面就直接上代码:

#pragma once
#include <iostream>
#include <string>
#include <cstdlib>
#include <cstring>
#include <functional>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "Log.hpp"
using namespace ns_log;
#define MAX_BUFFER_SIZE 4096
// Udp--无连接|不可靠|高性能|广播
// 云服务器bind--->0.0.0.0
/*这是一个echo服务器*/
class UdpServer
{
private:
    int _sockfd;
    uint16_t _port;
    bool _isrunning;
public:
    UdpServer(uint16_t port) : _port(port), _isrunning(false)
    {
        _sockfd = ::socket(AF_INET, SOCK_DGRAM, 0);
        if (_sockfd < 0)
        {
            LOG(FATAL, "create socketfd failed!\n");
            abort();
        }
        LOG(DEBUG, "---create sockfd succsee,sockfd = %d---\n", _sockfd);
        // bind
        struct sockaddr_in addr;
        memset(&addr, 0, sizeof(addr));
        addr.sin_family = AF_INET;
        addr.sin_port = ::htons(_port); // 本地序列转网络序列
        // bind任意ip
        addr.sin_addr.s_addr = INADDR_ANY;//INADDR_ANY--表示bind任意地址"0.0.0.0"
        int res = ::bind(_sockfd, (struct sockaddr *)&addr, sizeof(addr));
        if (res < 0)
        {
            LOG(FATAL, "server bind error!\n");
            abort();
        }
        LOG(DEBUG, "server bind success!\n");
    }
    void Start()
    {
        _isrunning = true;
        while (_isrunning)
        {
            char buff[MAX_BUFFER_SIZE];
            // 接收信息
            struct sockaddr_in peer;
      
            memset(&peer, 0, sizeof(peer));
            socklen_t len = sizeof(peer);
            ssize_t n = ::recvfrom(_sockfd, buff, sizeof(buff) - 1, 0, (struct sockaddr *)&peer, &len);
            if (n > 0)
            {
                buff[n] = 0;
                LOG(INFO, "client info#: %s\n", buff);
                // 发送
                std::string info = "[server][info]# ";
                info += buff;
                ssize_t n = ::sendto(_sockfd, info.c_str(), info.size(), 0,(struct sockaddr *)&peer, len);
            }
            else 
            {
                if(n == 0) continue;
                if(n < 0)
                {
                    LOG(ERROR,"recv error!\n");
                    break;
                }
            }
        }
    }
    void Close()
    {
        if(_sockfd > 0) ::close(_sockfd);
    }
    void Stop()
    {
        _isrunning = false;
    }
    ~UdpServer()
    {
    }
};

编写客户端代码:client.cc

对于客户端来说,需要bind要连接的服务器的ip地址和端口号,不能bind任意地址了

实现:

#include "Udp_Server.hpp"

bool Usage(int argc, char *argv[])
{
    if (argc != 3)
    {
        LOG(ERROR, "Usage:<./exe> <ip> <port>\n");
        return false;
    }
    return true;
}
int main(int argc, char *argv[])
{
    if (!Usage(argc, argv))
        return -1;
    std::string ip = argv[1];
    uint16_t port = atoi(argv[2]);
    int sockfd = ::socket(AF_INET, SOCK_DGRAM, 0);
    if (sockfd < 0)
    {
        LOG(FATAL, "Create socket error!\n");
        return -2;
    }
    struct sockaddr_in server;
    // 将结构体清零
    memset(&server, 0, sizeof(server));
    server.sin_family = AF_INET;
    ::inet_pton(AF_INET, ip.c_str(), &server.sin_addr.s_addr);
    server.sin_port = ::htons(port);
    
    while(true)
    {
        std::string buffer;
        std::getline(std::cin,buffer);
        ssize_t n = ::sendto(sockfd,buffer.c_str(),buffer.size(),0,(struct sockaddr*)&server,sizeof(server));
        //接收信息
        char recvbuff[1024];
        struct sockaddr_in client;
        memset(&client,0,sizeof(client));
        socklen_t len = sizeof(client);
        n = ::recvfrom(sockfd,recvbuff,sizeof(recvbuff)-1,0,(struct sockaddr*)&client,&len);
        if(n > 0)
        {
            recvbuff[n] = 0;
            LOG(INFO,"%s\n",recvbuff);
            continue;
        }
        else
        {
            if(n == 0) continue;
            if(n < 0)
            {
                LOG(ERROR,"client recv error!\n");
                break;
            }
        }
    }
    return 0;
}

编写serevr.cc

#include"Udp_Server.hpp"
#include<memory>
bool Usage(int argc, char *argv[])
{
    if (argc != 2)
    {
        LOG(ERROR, "Usage:<./exe> <port>\n");
        return false;
    }
    return true;
}
int main(int argc, char *argv[])
{
    if (!Usage(argc, argv))
        return -1;
    uint16_t port = atoi(argv[1]);
    std::unique_ptr<UdpServer> server = std::make_unique<UdpServer>(port);
    server->Start();
    server->Stop();
    server->Close();
}

编写Makefile:

.PHONY:ALL
ALL:server client
server:server.cc
	g++ -o $@ $^ -std=c++14 
client:client.cc
	g++ -o $@ $^ -std=c++14	

.PHONY:clean
clean:
	rm -f server client

make编译即可;

Udp服务器设计--V2 引入线程池 --在线群聊服务器实现

设计图:

Udp_Server模块只负责进行IO!

Udp_Server.hpp:

#pragma once
#include <iostream>
#include <string>
#include <cstdlib>
#include <cstring>
#include <functional>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "Log.hpp"
#include "Inetaddr.hpp"
#include "Route.hpp"
using namespace ns_log;
#define MAX_BUFFER_SIZE 4096


class nocopy
{
public:
    nocopy(){}
    ~nocopy(){}
    nocopy(const nocopy&) = delete;
    const nocopy& operator=(const nocopy&) = delete;
};
using server_t = std::function<void(int sockfd, const std::string &info, InetAddr& addr)>;
class UdpServer : public nocopy
{
private:
    int _sockfd;
    uint16_t _port;
    bool _isrunning;
    server_t _route_call_back;
public:
    UdpServer(uint16_t port,const server_t& task) : _port(port), _isrunning(false),_route_call_back(task)
    {
        _sockfd = ::socket(AF_INET, SOCK_DGRAM, 0);
        if (_sockfd < 0)
        {
            LOG(FATAL, "---create socketfd failed !----\n");
            abort();
        }
        LOG(DEBUG, "---create sockfd succsee,sockfd = %d---\n", _sockfd);
        // bind
        struct sockaddr_in addr;
        memset(&addr, 0, sizeof(addr));
        addr.sin_family = AF_INET;
        addr.sin_port = ::htons(_port); // 本地序列转网络序列
        // bind任意ip
        addr.sin_addr.s_addr = INADDR_ANY;//INADDR_ANY--表示bind任意地址"0.0.0.0"
        int res = ::bind(_sockfd, (struct sockaddr *)&addr, sizeof(addr));
        if (res < 0)
        {
            LOG(FATAL, "server bind error!\n");
            abort();
        }
        LOG(DEBUG, "server bind success!\n");
    }
    void Start()
    {
        _isrunning = true;
        while (_isrunning)
        {
            char buff[MAX_BUFFER_SIZE];
            // 接收信息
            struct sockaddr_in peer;
            socklen_t len = sizeof(peer);
            ssize_t n = ::recvfrom(_sockfd, buff, sizeof(buff) - 1, 0, (struct sockaddr *)&peer, &len);
            if (n > 0)
            {
                buff[n] = 0;
                InetAddr addr(peer);
                std::cout<<addr.GetInetAddrStr()<<"#: "<<buff<<std::endl;
                //回调进行处理
               _route_call_back(_sockfd,buff,addr);
            }
            else 
            {
               LOG(ERROR,"recv error!\n");
            }
        }
    }
    void Close()
    {
        if(_sockfd > 0) ::close(_sockfd);
    }
    void Stop()
    {
        _isrunning = false;
    }
    ~UdpServer()
    {
    }
};

引入线程池(同步线程池)--并使用双重检查锁定模式构造单例线程池对象

ThreadPool.hpp:

#pragma once
#include <iostream>
#include <string>
#include <functional>
#include <vector>
#include <mutex>
#include <queue>
#include <thread>
#include <memory>
#include <condition_variable>
#include <unistd.h>
#include <pthread.h>
#include "Log.hpp"
const int default_thread_num = 10;
using namespace ns_log;


template <class T>
class ThreadPool
{
private:
    // 任务队列
    std::queue<T> _task_queue;
    // 锁
    std::mutex _mtx;
    // 条件变量
    std::condition_variable _con;
    // 管理线程的结构
    std::vector<std::thread> _threads;
    bool _isrunning;
    // 睡眠的线程数量
    int _sleep_threads;
    int _threadsNums;
    static ThreadPool<T>* _pool; 
    static std::mutex _mutex;
private:
    void HandlerTask()
    {
        while (true)
        {
            std::unique_lock<std::mutex> lock(_mtx);
            while (_task_queue.empty() && _isrunning)
            {
                _con.wait(lock);
                // _sleep_threads--;
                break;
            }
            if ((!_isrunning) && _task_queue.empty())
            {
                lock.unlock();
                LOG(DEBUG, "thread pool is quit!\n");
                break;
            }
            T task = _task_queue.front();
            _task_queue.pop();
            lock.unlock();
            task();
        }
    }

public:
    static ThreadPool<T>* GetThreadPoolInstance(int threadnum = default_thread_num)
    {
        //双重检查锁定模式
        if(_pool == nullptr)
        {
            std::unique_lock<std::mutex> lock(_mutex);
            if(_pool == nullptr)
                _pool = new ThreadPool<T>(threadnum);
        }
        return _pool;
    }
    ThreadPool(int threadnum)
        : _isrunning(true),
          _sleep_threads(threadnum),
          _threadsNums(default_thread_num)
    {
        for (int i = 0; i < _threadsNums; i++)
        {
            _threads.emplace_back(std::bind(&ThreadPool::HandlerTask,this));
        }
    }
    //向任务队列插入任务
    void Push(const T &task)
    {
        std::unique_lock<std::mutex> lock(_mtx);
        _task_queue.push(task);
        LOG(DEBUG,"Load once Task!,队列中的任务数量:%d\n",_task_queue.size());
        // 有任务立即通知消费者
        _con.notify_one();
    }
    //停止线程池
    void Stop()
    {
        std::unique_lock<std::mutex> lock(_mtx);
        _isrunning = false;
        _con.notify_all();
    }
    ~ThreadPool()
    {
        for(auto& thread : _threads)
        {
            LOG(DEBUG,"thread join done!\n");
            thread.join();
        }
    }

};

//类外初始化
template<class T>
ThreadPool<T>* ThreadPool<T>::_pool = nullptr;
template<class T>
std::mutex ThreadPool<T>::_mutex;

消息转发模块设计:Route.hpp:

#pragma once
#include <iostream>
#include <string>
#include <vector>
#include <functional>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <pthread.h>
#include "InetAddr.hpp"
#include "Log.hpp"
#include "ThreadPool.hpp"
using namespace ns_log;
using task_t = std::function<void()>;
class Route
{
private:
    // 在线用户
    std::vector<InetAddr> _online;
    std::mutex _mtx;

public:
    Route()
    {
    }
    ~Route()
    {
    }
    // 添加用户模块
    void CheckOnlineUser(InetAddr &who)
    {
        std::unique_lock<std::mutex> lock(_mtx);
        for (auto &user : _online)
        {
            if (user == who)
            {
                return;
            }
        }
        _online.push_back(who);
        LOG(INFO, "用户[%s][%d]已上线!\n", who.IP().c_str(), who.Port());
    }
    // 移除下线用户模块
    void DeleteOnlineUser(InetAddr &who)
    {
        std::unique_lock<std::mutex> lock(_mtx);
        auto iter = _online.begin();
        while (iter != _online.end())
        {
            if (*iter == who)
            {
                _online.erase(iter);
                printf("用户[%s][%d]已下线!\n", who.IP().c_str(), who.Port());
                break;
            }
            ++iter;
        }
    }
    void ForWard(int sockfd, const std::string info, InetAddr& addr)
    {
        std::unique_lock<std::mutex> lock(_mtx);
        // 转发信息--观察者模式
        std::string message = addr.GetInetAddrStr() + info;
        for (auto &user : _online)
        {
            struct sockaddr_in peer = user.GetAddr();
            // std::cout<<"message = "<<message<<"sockfd = "<<sockfd<<std::endl;
            ssize_t n = ::sendto(sockfd, message.c_str(), message.size(), 0, (struct sockaddr *)&(peer), sizeof(peer));
            if (n < 0)
                LOG(ERROR, "send error!,address = %s\n", addr.GetInetAddrStr().c_str());
                std::cout<<strerror(errno)<<std::endl;
        }
    }
    void RouteHandler(int sockfd, const std::string &info, InetAddr &who)
    {
        CheckOnlineUser(who);
        task_t task;
        if (info == "Q" || info == "quit" || info == "q")
        {
            DeleteOnlineUser(who);
            std::string str = who.GetInetAddrStr();
            str += "已下线!\n";
            task = std::bind(&Route::ForWard, this, sockfd, str, who);
        }
        else
        {
            task = std::bind(&Route::ForWard, this, sockfd, info, who);
        }
        ThreadPool<task_t>::GetThreadPoolInstance()->Push(task);
    }
};

server.cc:

#include "ThreadPool.hpp"
#include "udp_server.hpp"
#include "Route.hpp"
#include <memory>
int main(int argc, char *argv[])
{
    if (argc != 2)
    {
        LOG(INFO, "Usage: <./exe><port>\n");
        return -1;
    }
    uint16_t port = atoi(argv[1]);
    Route ro;
    // 业务todo
    std::unique_ptr<UdpServer> server = std::make_unique<UdpServer>(port,
                                                                    std::bind(&Route::RouteHandler,
                                                                    &ro,
                                                                    std::placeholders::_1,
                                                                    std::placeholders::_2,
                                                                    std::placeholders::_3)
                                                                    );
    server->Start();
    server->Close();
    return 0;
}

client.cc:

#include <iostream>
#include <memory>
#include <string>
#include <thread>
#include <functional>
#include <cstring>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "udp_server.hpp"
#include "Log.hpp"
#include "ThreadPool.hpp"
#include "Route.hpp"

int InitClient()
{
    int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
    if (sockfd < 0)
    {
        LOG(FATAL, "create socket errno!\n");
        exit(-1);
    }
    return sockfd;
}
void RecvMessage(int sockfd)
{
    while (true)
    {
        struct sockaddr_in peer;
        char buf[1024];
        socklen_t len = sizeof(peer);
        ssize_t n = ::recvfrom(sockfd, buf, sizeof(buf) - 1, 0, (struct sockaddr *)(&peer), &len);
        if (n > 0)
        {
            buf[n] = 0;
            InetAddr who(peer);
            std::cout <<who.GetInetAddrStr()<<buf << std::endl;
        }
        else
        {
            std::cerr << "recvfrom error!\n"
                      << std::endl;
            break;
        }
    }
}
void SendMessage(int sockfd, std::string &ip, uint16_t port)
{
    struct sockaddr_in src;
    memset(&src, 0, sizeof(src));
    src.sin_family = AF_INET;
    src.sin_addr.s_addr = ::inet_addr(ip.c_str());
    src.sin_port = ::htons(port);
    std::string client_prev = "SendThread# ";
    while (true)
    {
        std::string line;
        std::cout << client_prev;
        std::getline(std::cin, line);
        // send message;
        int n = sendto(sockfd, line.c_str(), line.size(), 0, (struct sockaddr *)(&src), sizeof(src));
        if (n <= 0)
        {
            std::cerr << "sendthread send error! \n"<< std::endl;
            break;
        }
    }
}
int main(int argc, char *argv[])
{
    if (argc != 3)
    {
        std::cerr << "usage 3 nums_command-->[./name ip port]" << std::endl;
        exit(-1);
    }
    int sockfd = InitClient();
    std::string s_ip = argv[1];
    uint16_t port = std::stoi(argv[2]);
    // start threads
    std::thread recever(std::bind(&RecvMessage, sockfd));
    std::thread Sender(std::bind(&SendMessage, sockfd, s_ip, port));
    recever.join();
    Sender.join();
    ::close(sockfd);
    return 0;
}

Makefile:

.PHONY:ALL
ALL:server client
server:server.cc
	g++ -o $@ $^ -std=c++14 -lpthread -g
client:Client.cc
	g++ -o $@ $^ -std=c++14 -lpthread -g
.PHONY:clean
clean:
	rm -f server client

make编译即可

done

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